Nordic Game 2026: Housemarque's Art & Design Secrets for Saros (2026)

Housemarque, the Finnish game developer behind the critically acclaimed 'Saros', is set to take center stage at the upcoming Nordic Game 2026 conference. The studio's brand director, Mikael Haveri, associate design director Mitja Roskaric, and art director Simone Silvestri will lead a session titled 'Lessons from Carcosa: Art & Design Direction for Saros'. This session promises to offer valuable insights into the development process of 'Saros' and how Housemarque's art and design philosophy contributes to their gameplay-first approach.

The Nordic Game 2026 conference, taking place from May 26 to 29 in Malmö, Sweden, is a major event in the gaming industry, attracting developers, publishers, investors, and media from around the world. Housemarque's participation adds to the already impressive lineup, which includes industry experts like Mat Ombler from Laced Music, marketing journalist Junae Benne, and Martin Walfisz from Connecting the Pixel. The conference will also feature a State of the Industry 2026 panel, providing a comprehensive overview of the gaming industry's current state and future prospects.

One of the highlights of Nordic Game 2026 is the Developer Showcase Hall, where over 100 developers will present their games. This hall is hosted by Spelkollektivet, an indie hub, and will provide a platform for developers from over 25 countries to connect with industry professionals. The conference aims to foster networking and collaboration, allowing developers to showcase their work and seek opportunities with publishers, investors, and media.

As an official media partner, GamesIndustry.biz will be covering the event, providing extensive coverage and insights into the latest trends and developments in the gaming industry. The conference also offers passes for attendees, with a final price increase set for May 1, 2026. Housemarque's session at Nordic Game 2026 is a significant opportunity for the studio to share its expertise and contribute to the gaming community's knowledge and growth.

In my opinion, Housemarque's participation in Nordic Game 2026 is a testament to the studio's influence and impact on the gaming industry. Their focus on gameplay and art direction, as showcased in 'Saros', has garnered critical acclaim and a dedicated fan base. By sharing their development process, Housemarque not only educates the industry but also inspires aspiring developers, contributing to the overall growth and innovation of the gaming sector.

Nordic Game 2026: Housemarque's Art & Design Secrets for Saros (2026)
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